Where to find quicktrim
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Specifies no projection. The command trims only objects that intersect with the cutting edge in 3D space. The command trims objects that do not intersect with the cutting edge in 3D space. Specifies projection along the current view direction.
The command trims objects that intersect the boundary in the current view. Determines whether an object is trimmed at another object's extrapolated edge or only to an object that intersects it in 3D space. Extends the cutting edge along its natural path to intersect an object in 3D space. Specifies that the object is trimmed only at a cutting edge that intersects it in 3D space. Deletes selected objects. This option provides a convenient method to erase unneeded objects without leaving the TRIM command.
Reverses the most recent change made by TRIM. Trims objects to meet the edges of other objects. Select cutting edges Specifies one or more objects to be used as a boundary for the trim.
Note: To select cutting edges that include blocks, you can use only the single selection, Crossing, Fence, and Select All options. Object to Trim Specifies the object to trim. Shift-Select to Extend Extends the selected objects rather than trimming them.
Fence Selects all objects that cross the selection fence. Crossing Selects objects within and crossing a rectangular area defined by two points. Note: Some crossing selections of objects to be trimmed are ambiguous.
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