Who is deepthroat in mgs2




















The name is referenced a few times throughout the series and mostly alludes to Frank Jaeger, also known as Gray Fox. Even in a series of memorable and larger-than-life characters, Metal Gear Solid's Gray Fox stands out as a fan favorite. He is a capable fighter whose backstory is integral to the life of Solid Snake. However, Gray Fox only adapts the pseudonym of Deepthroat in the first Metal Gear Solid, but the code name is used throughout the series to reference Jaeger's heavy legacy.

While they have been ported to a variety of consoles, they never achieved the notoriety that the follow-up Metal Gear Solid series did. Jaeger is initially an ally to Solid Snake, but his loyalty to Big Boss later makes the two enemies. Snake presumes Jaeger is dead after this encounter, which helps explains why his appearance in Metal Gear Solid is so impactful on Snake. Olga, still incapacitated, was later rescued by Snake when the Semtex on board the Discovery was detonated by Ocelot, critically damaging the ship.

However, Olga later blamed Snake for murdering her father and sinking the tanker, desiring revenge against him. She also bore a grudge against Ocelot, believing he had abandoned Sergei, not realizing his true role in her father's death.

Afterwards, Olga took command of her father's forces and became a renegade, joining a branch of the Russian Mafia, which was in reality controlled by the Patriots. When she was about to go into labor, she went to a hospital, although she didn't realize until afterwards that the hospital was actually run by the Patriots. After she gave birth, her child was taken hostage and used as a means by which to force Olga into serving the Patriots. President James Johnson hostage.

Olga encountered Raiden in person after she supplied a debriefing via radio to Solidus Snake , who had just returned from shooting down a SEAL helicopter with a Harrier , informing Solidus of witnessing a Cyborg Ninja and witnessing someone hiding in a cardboard box near the Shell 2 connection bridge, resulting in a beefing up of security and setting a trap on the connection bridge, respectively. Raiden then held her up and inquired her of whether she was a member of Dead Cell , to which she denied.

She then escaped capture by jumping off a railing Arabian-style and disappearing. Raiden would inform Iroquois Pliskin of this development, with the latter explaining who Olga was. In actuality, Olga was working against her own men as an agent of the Patriots, albeit reluctantly. Her mission was to ensure the success of Raiden, a test subject of the S3 Plan. To do so she used two different methods to disguise herself so as to accomplish her mission: she disguised herself as the Cyborg Ninja and identified herself as Mr.

X during Codec calls to Raiden. Just as Gray Fox had assisted Solid Snake during the Shadow Moses Incident , Olga utilized a powered exoskeleton to assume the role of the Ninja, though her body lacked the permanent cybernetic attachments that would have technically made her a cyborg. Olga had originally identified herself as "Deepthroat," until Raiden asked if she was Fox. However, she later relented on her desires of avenging her father after she learned the truth from Snake about how her father was killed, as well as his involvement in getting her off the doomed tanker.

They later decided to team up to help stop Arsenal Gear. However, in order to do that, Snake and Olga, in her Cyborg Ninja disguise, had to feign betrayal to Raiden and "capture and deliver" him to the Sons of Liberty in order to lessen security on board Arsenal Gear. After Raiden was detained aboard Arsenal Gear, Olga revealed herself to him, explaining their roles as pawns in the Patriots' S3 Plan, and expressing doubt as to whether he could handle the truth referring to Rosemary.

Olga also provided Raiden with her high frequency blade , through Snake, which she had used as the Ninja. Raiden, with the help of Snake, escaped and was confronted by Solidus.

At this point, Olga revealed her true identity to all, including Solidus, determined to help Raiden, since his death would mean the murder of her child by the Patriots. Furious by Olga's double cross, which she herself despised, as most of the unit that she was forced by the Patriots to kill just to keep Raiden and ultimately, her child alive were not only friends, but family members as well, Solidus easily overpowered Olga with his powered suit's tentacles and readied his FN P Knowing that her end was imminent, Olga pleaded with Raiden that he must live for her child's sake before Solidus killed her with a shot to the head.

Sunny possessed a photograph of her mother in her home on board the Nomad , fixed on the wall behind the stove. Olga, despite being female, dressed in a more masculine fashion, and overall had a more masculine build, to the extent that Snake referred to her as a tomboy shortly after she was defeated. In addition, she didn't shave her armpits, and she possessed a long, thin scar across her face. She also bore an uncanny resemblance to Meryl, with Johnny Sasaki , Otacon , and even Snake briefly noting this.

Olga was driven to fight on the battlefield, having experienced it from a young age, and would remark that "conflict and victory" were her parents. She was very loyal to her unit, whom she considered family, wishing to stay and fight during the Tanker Incident despite her father ordering her to leave. However, her love for her child and willingness to protect it, resulted in her betraying her comrades during the Big Shell Incident, and ultimately her own death, due to the Patriots' machinations.

Despite her communist background, however, she apparently held some religious views, as immediately before her death, she fully acknowledged that her albeit forced treachery towards her own mercenary group to their deaths will most likely result in her being cast into Hell in the afterlife.

Metal Gear games will always be the best and Metal Gear Solid 2 is also so cool even if Raiden took Snakes place but with Snake off course the gameplay will be even better. One of my all-time favorite games ever. The only reason I think it's not a 10 is because there wasn't enough of snake, but besides that the game rocks. This is an amazing game. Raiden does not make this game worse.

He makes it better. I bought this game the day it came out but I can't remember when since it was so long ago. I was still popping pimples and watching Nickolodean back then.

I am a huge fan of the original on PSX. MGS2 doesn't live up to the original but that's a hard ass feat to meet. The I bought this game the day it came out but I can't remember when since it was so long ago.

All this waiting and we have to play with an effeminate blonde haired dude? Once you get past that and see the game for what it really is you'll learn to enjoy it. At the time, the graphics were groundbreaking and the story is constructed very solidly. Warp yourself back to this game's heydey, enjoy its storyline and you'll experience one of the most enjoyable gaming experiences ever created!

Gameplay is pretty good but it is definitely spoiled by the stupid storyline and the boring chatting spread all over the game. A must play game that unfortunately has too many flaws to call it a classic: -It in no way has the same impact the original had on gaming. The original was pretty much the first cinematic game ever, with a movie like presentation. Moreover, the set pieces were more memorable and the A must play game that unfortunately has too many flaws to call it a classic: -It in no way has the same impact the original had on gaming.

Moreover, the set pieces were more memorable and the bulk of the gameplay was more fun in the original mgs. After an amazing first chapter, the second chapter is tedious at best - you spend the first hour watching codec conversations then the next 2 hours freezing c4 bombs in a very repetitive environment.

MGS1 had its flaws such as the ridiculous staircase scene being chased by guards that are out of sight or the stupid 3 temperature card key mission but with 4 years and the new ps2 tech theres no excuse not to learn lessons and fix simple design issues like this.

Raiden is possibly the second most annoying character in a game behind the announcer in fuzion frenzy 2 - hes such a week pathetic pussy. Everithing is great, except for that new guy. Raiden basically is a damn n00b, he doesn't assimilate things, it's all the time "how? I mean, no offense, but he look like one of the Everithing is great, except for that new guy. I mean, no offense, but he look like one of the Jonas Brothers in the middle of a covert operation.

Great game but so confused wtf is up with ocelot why did he all this when in mgs 4 you relise its for good ffs the ending of mgs 4 ruined the great series so confused. This is a great game for a beginner, but anyone who played the first Metal Gear shouldn't have any trouble with this game. The codec tranmissions and the cutscenes are extremely too long and take the excitement away from playing the game.

Man, it's just the best game ever made on earth!!!! I love the graphics, gameplay, and sound, but the plot, acting and the characters are so bad. Only if the game stayed with Snake as the main character, it could've been a little better and definitely Mei Ling as the game saver, not Rose. I love this game. The makers put so much work into it-- every little detail is amazing. Sure, the game is short, and the storyline isn't great, but I enjoy playing MGS2 so much I barely even pay attention to those things.

The game also has a great sense of humor. I find myself laughing at how realistic some parts of the game are. The only thing I don't like is the gore and I love this game. The only thing I don't like is the gore and violence. But the game emphasizes on stealth Over all, because of that, I think the game is one of the best. I gave this game an 8 because it was very interesting of they copied metal gear solid 1, its pretty much the same thing, and you should use snake through the whole thing since its pretty much about snake and now about jack, so that was pretty stupid, and it was pretty stupid of how the ninja was olga gurlukavich it just doesnt make sense, but other than that the gun fights and all the I gave this game an 8 because it was very interesting of they copied metal gear solid 1, its pretty much the same thing, and you should use snake through the whole thing since its pretty much about snake and now about jack, so that was pretty stupid, and it was pretty stupid of how the ninja was olga gurlukavich it just doesnt make sense, but other than that the gun fights and all the action really got me more into the game, and im really hoping to play metal gear solid 3 snake eater.

I thought it was the best metal gear they have came out with in that year. I love metal gear solid, and if I were to rate just the part of this game that you actually play as solid snake, I might give it a 9 or 10, but the rest would get a 6 from me. Raiden is an uninteresting character, and the story is far too sci fi for my tastes. Confusing plot twists, unlikable main character, though the introduction of first-person shooting was welcomed.

Good game. Falls short in a few aspects, like story line, and length of the game. Overall quite fun. But the plot was boring and confusing. Let me show you. First off, you start the game playing as Solid Snake Then you find yourself playing as a complete wuss named Raiden. He fissions the mail and then most confusing plot twist ever occurs. Hideo, just make films instead! Several years after their release I finally started to dip my toe into the PS2 era Metal Gear games, and my initial feelings are mixed.

I don't hold any particular reverence to this series, I did play the NES games but apparently those are a mix of rubbish ports and non-canon. My first impressions had me wondering what the fuss was about - the controls Hideo, just make films instead! My first impressions had me wondering what the fuss was about - the controls are clunky, the fixed camera angles are a nuisance and movement is non-intuitive - crouching and hugging walls my main problem.

The fixed camera angles mean when it's top down I can't see further than ten feet in front of me. There is a radar showing enemies and cones of vision, but I can only use that if I log in to a 'node', stealth is all well and good but goes out the window when I don't have complete control of my field of vision. The story is compelling, but the gameplay didn't do it for me. The constant interruptions from codec and custcenes are frustrating, and I never actually felt that I was playing a game.

Of the ten hours it took me to complete, I guess about three was actually myself controlling things, the rest was conversations, cutscenes, explanations and more exposition than anyone needed. At around the point in the game where we enter Arsenal Gear, I was really enjoying myself, but I realised it wasn't because of the gameplay.

An important game for sure, definitely influential, but I don't feel that it has anything to do with what goes on on-screen when the player is in control.

If Metal Gear Solid was the first modern video game, then Metal Gear Solid 2 was absolutely the first post-modern video game. After such lofty expectations were placed on director Hideo Kojima after MGS1, instead of pandering to fans expectations Kojima created what is often cited as one of video gaming's most intelligent and self aware games ever created. Two years later, rookie Raiden is sent in to the Big Shell tanker which is has been captured by terrorists claiming to have nuclear weapons, lead by Liquid Ocelot.

What follows is one of the most mind bending and simply unforgettable deconstructions of video games as we know it. Oh an a pretty great game too. It plays almost identically to the original Metal Gear Solid, the graphics at the time pushed the PS2 to breaking point and is arguably one of the systems finest looking games. The true beauty of Metal Gear Solid 2 lies in it's story, one that will throw every conceivable plot twist at you as well as the rulebook for what video games can and can't do.

It's a once in a lifetime experience. It's so funny to watch the bad reviews of someone. You need to make a review and thinkin of the time that he game was released. This game was created !!!! I mean seriously, put me an overall game of that year and compared to this Look at the PES games, it was he same but with betters graphics compared to the PSOne, same for all the others saga, expect Metal gear and Grand Theft Auto the two games use the full-potential of the tech of the PS2 by that time.

Because, if i was playing this on it's obviously that i will be shocked. Look the youtube videos of the CES and , the people can't believe it the amazing graphics. The story was not the better compared with the others titles of the saga, but i really appreciate the work of Kojima to try to put a very complete history. With this game he says than this saga was based on the history more than the game, and that's how the real fans get it.

Most of the people don't understand that, but i prefer to play this than watching a movie.. Some people just seeing movies, others just play games, i prefer a large movie that i can feel like i'm the protagonist of that, and Kojima knows how to do it.

With the success of MGS1, Kojima was catapulted into superstardom, He got his big break and by he had already finished the outline to a sequel. The draft was translated into English a few years later and the game was originally going to be called "Metal Gear Solid III" to represent Manhattan 's three tallest skyscrapers, the new protagonist Raiden was created to be more With the success of MGS1, Kojima was catapulted into superstardom, He got his big break and by he had already finished the outline to a sequel.

The draft was translated into English a few years later and the game was originally going to be called "Metal Gear Solid III" to represent Manhattan 's three tallest skyscrapers, the new protagonist Raiden was created to be more appealing to women, become a "Dr.

Watson" to Solid Snakes "Holmes" helping us to provide an alternate view on a character who pretty much became an icon in the industry. The exposure and marketing of this game was insane, Harry Gregson Williams was brought in to compose the soundtrack, The graphics and gameplay had a major overhaul and Konami had released titles featuring demos, merchandise and game stills none of which featured the inevitable main protagonist Raiden.

MGS2 is split into two chapters. Chapter 1 "The Tanker incident" is set in Snake David Hayter and Otacon have formed an organization "Philanthropy" specifically created with the purpose to destroy all Metal Gears after becoming available on the black market due to Ocelot, Whilst Infiltrating a Tanker supposedly holding an "Anti-Metal Gear" Metal Gear the military operated ship is hijacked by Russian soldiers in cahoots with Ocelot who plan to steal the new amphibious Metal Gear RAY.

Snake makes he's way to the storage hold in time to see Ocelot reveal his true intentions betraying the Russians, and escaping the sinking ship in MG RAY, seeing Snake Ocelot's mind is suddenly taken over by that of Liquids and Snake observes that Ocelot has Liquids arm grafted onto his body Ocelot lost his arm to Gray Fox in the previous game. Chapter 2 "The Plant" begins in on an oil rig that was designed to clean up the tanker incident two years prior.

Campbell sends a soldier codenamed Snake to save the president and stop the terrorists, It is here revealed that a new protagonist Raiden Quinton Flynn not featured in any box art or hinted anywhere is to be the star of MGS2. What happens next is a story of plot twists, bizarre coincidences, new characters, long cutscenes and overall a moral that becomes ridiculously full circle towards the end of the game and is executed so well most people associated MGS2 as the first example of post modern video gaming.

Raiden would leave a sour taste in many peoples mouth, true the execution is very flawed considering how adult the situation is.

Snake is back as this ridiculous fighting force by Hayter's performance satisfying fans and relaying wisdom to Raiden with the help of Otacon and his sister Emma, Sadly though the villians all have little to no personality other than shallow motives, I know that's a horrible thing to say but look how astonishingly fleshed out MGS1's villians were. Vamp is a goddamn vampire which is never explained until future sequels, Fortune Lady Luck remains completely unsympathetic throughout.

Ocelot however continues to steal the show throughout revealing ridiculously large intentions, making him my favourite antagonist in any video game series.

The music cues are wonderfully superb as ever, the story's pace falls flat in some areas regardless of 45min cutscenes, BUT when the overall plot unfolds you will be stunned at how well Kojima nailed the hammer on the head in regards of not playing to audiences expectations, the inevitable future of the internet, being a pawn in a situation, Censorship and leaving a legacy etc.

I do like MGS2 but it is a diamond in the rough that is far from polishe … Expand. Kojima,you did it again! After superb Metal Gear Solid,you again made the world flip. You start with Solid Snake,the hero we all know and love,and theeeeeeeeenn he's supposedly dead. Kojima then introduced as to Raiden , later badass who was part in army's 21st trials. Raiden tries to save president,he dies. Raiden tries to save Emma Emmerich,Otacon's sister,she dies by Vamp,romanian wizard with knives.

Raiden gets naked,gets his stuff back,than gets badass sword. Snake and Raiden go all badass on MG Rex then defeat it. Raiden fights with Solidus Snake,who is supposedly Big Boss's perfect clone.

Raiden defeats him,credits,end! Kojima,you beast,you did it again! A simplified review for novice gamers Graphics: Impressive visuals feels a little cartoonic but still its great Sound: nicely done Game play: Classic metal gear style Story: Amazing story line overall MGS2 is a well made game but not completely. Metal Gear Solid is an absolutely remarkable series. The first MGS game is the first title in a very long time that I remember wanting to play again immediately after finishing it, and I did the same with this one.

The soundtrack is fantastic, from the actual music, to the way the guns sound to the sound of footsteps; all amazing. The graphics were stellar for the time period.

The gameplay Metal Gear Solid is an absolutely remarkable series. The gameplay is some of the best I have ever had the pleasure of experiencing.

There are however, a few minor detractors for me: 1: Raiden. The popular complaint. I just didn't like his character. Over the top annoying and emotional. Not difficult once you know what to do, but so horribly repetitive.

That's really all I can say that is negative about this game. It is one of the greatest games I have ever played. With that said, I know these games are not for everyone. I, however, absolutely love them and that's why this game, as well as the first MGS, both get 10's from me. This game is a real trip. Strange and cheesy, it still manages to be really cool in its execution. The spltting of the story is a powerful choice, but hasn't been seen by many fans as a good one.

I tend to disagree. Raiden, who at first seems like an excuse to create a more anime-centric character, comes into his own rather quickly. He has a personality and style all his own, but still This game is a real trip. He has a personality and style all his own, but still controls like Snake in the long run. It might as well be a skin swap.

Having played this directly after the first Metal Gear Solid, a few aspects of this game stood out as improvements, and others detracted. A great improvement was made to gunplay, which was clunky on the directional pad, but shines a little brighter on a stick.

The character movement is better as well, allowing for various speeds of stealth. One thing that caught me a bit off guard was the enemy ai, that at times seems very sensitive, and at other times they are dull as rocks. It's a frustrating thing to often trudge through the trial and error, but I feel like this was done on purpose to create a greater sense of urgency. Like most of Kojima's games, it is pretty genuine in its design.



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